Starting March 2019, the full course will be open in Early Access. For a reduced fee you'll be able to start the course right away and unlock new Modules as they are released.
Early access pricing:
*See bottom of the page for details. VAT applies when applicable.Here's the schedule of current and future releases:
Module 0 - Intro - available now
Module 1 - Research - available now
Module 2 - Campaign Setup - Part I - available now
Module 2 - Campaign Setup - Part II - available June 2019
Module 3 - What to do Prior to Launch - available July 2019
Module 4 - What to do During the Campaign - available August 2019
Module 5 - Delivery and Post-Campaign Support - available September 2019
With each new Module unlocking, the price of Early Access will go up, so sign up now for the best deal!
Please notice that these release dates are indicative and subject to change (this also means that we might unlock the Modules earlier!)
I'll be in touch by email to communicate changes in the schedule.
WHAT WILL YOU LEARN?
The course is divided into five major modules. Each module discusses a variety of key topics, for a total of over 40 lessons created specifically for the kind of product you are trying to fund. There's nothing vague here: I dive into details so you can do everything right at your first try, avoid expensive mistakes, and create a fantastic community around your game.
Here's what each module covers:
Hi, I'm Tommaso. I worked on several crowdfunding campaigns, raising over $170K in combined funds for gaming-related projects, and over €1.71M on equity crowdfunding projects. Since many years I've been running the marketing, community, and production side of both tabletop games and video games. Now, I want to share everything I learned with you!